What you'll learn?

·     Learn pro techniques for modeling, UV mapping, textures, rigging, and animation

·     Use polygons, opacity maps, and a lattice to create an exotic tree

·     Design a dune buggy with shock absorbers, a spoiler, and an engine with gears

·     Create and animate a Western-style revolver that looks great, even in close-ups

·     Add level of detail (LOD) with mipmapping, multiple UV channels, collision meshes, and more

·     Find valuable advice for life on the job, such as how to take direction and criticism

Description

Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.

Topics :

Walls, Ceilings, and Floors

o  Understanding Backgrounds

o  Project: Creating a Brick Wall

o  Information Overload

Foliage

o  Understanding Foliage

o  Project: Creating Ivy

o  Project: Creating a Savannah Tree

o  The Illusion of Detail

Weapons

o  Understanding Weapons

o  Project: Creating and Animating a Western Revolver

o  Moving Right Along

Vehicles

o  Understanding Vehicles

o  Project: Building a Dune Buggy

o  Where to Go from Here?

Buildings

o  Understanding Buildings

o  Project: Building a Skyscraper

o  Let's Light It Up

Illuminators

o  Understanding Illuminators

o  Project: Creating a Wall Sconce

o  In the Home Stretch!

Ambient Movement

o  Understanding Movers

o  Project: Creating an Industrial Fan

o  Not Just a Level

Putting It All Together

o  Project: Creating a Sci-Fi Prop

o  Project Complete!

Pro Tips

o  Using Mudbox or ZBrush

o  Creating Level of Detail

o  Mipmapping

o  Using Multiple UV Channels

o  Creating Collision Meshes

o  Being Professional

o  Have Fun!

Prerequisities :

Category :

  • Multimedia
  • 3d Design

Training Materials :

Autodesk Official Training Guides (AOTG)

Labs :

This course includes several labs to ensure you will gain the targeted skills and experience.

Credential :

Upon completion of this course the trainee will be given Autodesk attending Certificate.