· Work in a production environment.
· Animate 3D models using a variety of techniques.
· Work with materials to texture your models.
· Use lighting.
· Create animations such as walk cycles.
· Stage a scene and understand cinematography.
· Create output for a variety of uses.
Description
Autodesk MotionBuilder teaches the elements of character animation for games, television film and visualization.
Audience :
This course is designed for professionals who are new to MotionBuilder, working in any industry in which animated characters are required, including gaming, television, film and even visualization.
Topics :
Interface basics.
Keyframing basics & introduction to function curves.
Introduction to the control rig & pose-to-pose character animation.
Keyframing & walk cycle.
Animation re-targeting & using pre-existing animation clips.
Adding lights & real-time shadows.
Introduction to shaders & materials.
Using the particle shader for real-time effects.
Introduction to cameras.
Introduction to the story tool & creating camera edits.
Category :
Training Materials :
Autodesk Official Training Courseware (AOTC)
Labs :
This course includes several labs to ensure you will gain the targeted skills and experience.